Sweet Kingdom is a 7×7 cluster slot with sticky cash chests. A golden Collector pays their combined values, while life counters control how long each chest remains.
Compare ordinary and Immortal chests to judge whether delayed collection creates satisfying tension or too much conditional value for you.
Sweet Kingdom Slot Review
Cluster grid, stakes and chest values
| Provider | Pragmatic Play |
| Release date | July 1, 2024 |
| RTP | 96.53% |
| Volatility | High |
| Max win | x10,000 |
| Reels | 7 x 7 |
| Paylines/Ways | Cluster Pays |
| Min/Max bet | $0.20-$240 |
| Theme | Candy |
| Bonus buy | Not specified |
RTP, maximum stakes and feature access can differ between casino versions.
The table uses 96.53% RTP and a $240 maximum stake.
How sticky Cash chests wait for the Collector
The base game uses a 7×7 grid where five or more matching desserts connect horizontally or vertically to form a cluster. Winning sweets tumble away and fresh symbols refill the spaces, allowing one spin to produce several wins.
Treasure chest Cash symbols can land with values from 0.5x to 20x and remain sticky through the tumble sequence. If a golden Collector key appears before the sequence ends, every visible chest value is paid and removed.
Three to seven scatters award 10, 12, 15, 20 or 30 free spins. Cash symbols gain one to five lives in the bonus, Immortal chests can remain for the whole feature and three scatters add ten more spins.
Chest values, life counters and key payouts
- Five-symbol clusters:Groups of five or more adjacent desserts create tumbling wins.
- Cash chests:Treasure symbols land with random values from 0.5x through to 20x.
- Sticky tumbles:Cash symbols remain visible while the current tumble sequence continues.
- Value doubling:An uncollected chest can double its value after another cluster win.
- Collector key:The golden key collects every active Cash value on the board.
- Chest lives:Bonus Cash symbols receive one to five lives or an Immortal status.
Players who enjoy persistent cash symbols
- Delayed cash collection:You like visible values waiting for one Collector symbol.
- Chest-life tracking:You enjoy monitoring how many spins each target can remain.
- Immortal feature symbols:You prefer rare values that stay until collection or feature end.
- Large-grid cascades:You want cluster wins alongside a separate cash objective.
Displayed chest values can expire before the Collector appears.
Treat them as conditional and useResponsible Gamblinglimits rather than raising stakes.
Free spins with mortal and Immortal chests
Three, four, five, six or seven scatters start the feature with 10, 12, 15, 20 or 30 free spins. The normal cluster and tumble rules continue, but each landed Cash chest receives a visible life counter.
A standard chest remains for one to five spins, losing one life after each round. Immortal Cash symbols can also land and stay until collected or until the bonus finishes, creating a more durable target for the golden key.
Uncollected Cash values can double after cluster wins, and three scatters retrigger ten more spins. The x10,000 cap depends on building chest values and landing the Collector before their lives expire.
Other cluster slots with delayed collection payouts
| Slot | RTP | Volatility | Why it is similar |
|---|---|---|---|
| Candy Jar Clusters | 95.03% | High | Both combine 7×7 cluster wins with a separate collection objective. |
| Moleionaire | 95.08% | High | Both use a 7×7 cluster board with target-based symbol interactions. |
Watch chest values and remaining lives as two different measures.
Do not treat an uncollected amount as a completed win.
FAQ
In the base game, uncollected chests disappear when the sequence ends. During free spins, their life counters determine how long they remain.
Each additional cluster win can double the value of a chest that remains on the grid and has not yet been collected.
An Immortal chest has no normal life countdown and remains until a Collector key pays it or the free-spin round ends.
Three, four, five, six or seven scatters award 10, 12, 15, 20 or 30 spins, while three more scatters retrigger ten.







